

Remember that with heavy laser you can target up to x3 aliens at once if you use burst mode so make use of this method. ini under OBDATA (I set my value to 120 but you can use lower value because I am finding 120 is a bit OP) *NOTE: if you want you can improve damage of heavy laser by typing following command into extender. as his strength improves he will become very valuable.



HEs are much heavier than grenades so make sure your grenadier has a good starting strength (+40) stat- so he can actually throw the damn thing. They can be thrown like grenades but are much better. ini -Heavy explosives can also now breach ufo walls so take advantage of this. I am currently at month of April and most of my scouts have reaction stat over 70 now (i think my weakest scout has about 62), and the aliens pretty much cannot get near us due to reaction fire. This system dramatically reduces casualties. This way any alien not discovered will in most cases need to move at least 8 squares to get line of sight on the scouts which means the resting scout will usually react fire( particularly as TU's approach 80 and reaction stats approach 60+ you will always react fire). Basically when sweeping the map you want to move(the resting scout), only 1-2 squares (you'll be able to do more as TU's improve), forward then kneel (this will leave most of time units free for reaction fire) the 2nd scout might move 8 squares forward (if an alien is not discovered), then move 8 squares back and kneel (so he ends up next to resting scout). I prefer 14 men crew (6 scouts, 3 snipers, x2 heavy weapons, x1 grenadier, x1 ammo mule, x1 officer)Įach 3 man team uses x2 scouts to leap frog each other with one being resting scout while both are covered by the third man- a sniper. Use 3 man teams (i.e x2 scouts working together covered by x1 sniper). In TFTD all you get is corals (which makes for a very boring landscape IMO + most of the maps from memory looked identical).Īlso I suggest when you do your map sweep don't sweep buildings room by room, instead use your heavy gunners (rocket launchers to flatten any buildings) much safer method. I think the landscape is better in defense.
